Attuned Annotations by Anek Fuchs

The virtual world changed my direction, though in real life, I’ve played the guitar since the age of six and come from a musical family. I’ve not really known life without it, and have played gigs on and off over the years. Though I touched fame a bit, my real life career never went big. But I have played in front of 52,000 people, long before Second Life®, back when all I played was death metal. We opened for Fame. All the drugs though—I walked away. And, those people have all passed since. Perhaps being a native American (Choctaw and Cherokee), lends a different spiritual aspect.

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In SL, I found a kindred thing—that the energy, though a smaller frequency, can be very similar. Like back when I was on the Jax tour, we crashed the sim in every show! (This was a measure of success.) And we played a lot. My record is twelve shows, twelve hours, back-to-back. Often, I would do a three-hour show. There were times I would drift to sleep and ‘finish shows.’ Leilani, would wake me up sometimes, with me playing in my sleep! This was before I started singing. It was all guitar for eight months—only solo shows. But so many in SL want voice, I started singing. All that experience taught us both what to do, and what not to so, such as over-saturate.

I’m actually more concerned about fame now than in the early days! Yet, fame is subjective. (The idea of having less needs, and less wants, does appeal to me.) If you type my name into Google, it feels a bit like fame. Today, I play music full time, be it in-world or out. Currently, I’m working on some online collaborations, a creationalist (like the kind of DJ that makes the sounds on the fly), and working on an album for the Country genré. Today, as a matter of fact, I’m trying out for a great band in my area.

SL has changed my real life. Its improved my people skills by developing a dialogue with my audience. It has given me even more courage to do the things I want. It’s taught me more how I want to be. Then, applying this to real life, shows a nice light on future things. For instance, some of the same methods I use in-world for bookings, etc., I use in real life now. They work, not only as a good model for music testing in a field of listeners, but for business experience as well.

Different styles offer stability

I first became known for solo electric rock guitar, then migrated into acoustic, performing originals, and now shift  between genré—moving into a Country thing.

The key to success is versatility. Think of the lead guitarist who can play six genrés well. He will get more work than a guy who can play one or two. And my set list range was, literally, created by my fan base, by what they requested—well over 400 songs now. I’m known for certain styles. All my responses style-wise in SL were based on requests, to keep the following happy. Someone would say, “wow, I bet you could nail this song.”

Lately, I’m loving’ the Country-Rock vibe, the dark style of it—Merle Haggard with a twist—Jamey Johnson, Hank Jr. I even wrote a country rap kinda thing. I lean more towards drop-D tuning, Bob Seger stuff. Progression is a major part of being a musician, and I try hard to be multi-genre. So it was only a matter of time before I migrated to Country.

Drama is a part of the creative process, whether the artist can admit it or not. Every feeling, sense, experience, love, hate, anger—it all encourages lyrics, or style. I can sit and write, and write, and write, tapping into different things all day, even life experience—things I see others go through.

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Expanding Responsively

I have accounts on other grids—anywhere and everywhere—and would play elsewhere more, but I don’t play for free. It simply does not pay. I do keep my fee reasonable, and I’ll work with a venue from time-to time, but as a professional, I go where the money is.

When I tried to work on Inworldz, and get it going, the people there got so mad at me. See, the money there is only half the money in SL. So if I was charging 5,000 Lindens in SL, it becomes 10,000 there. They screamed and threw fits—said I was trying to rip them off. I said no, its the same value I put in SL. So needless to say, I don’t have many shows elsewhere, but I’m not against it. Its my job to entertain and play where I am paid to play.

For the future, I love the idea of more fans, but it seems that won’t be the case. With over-saturation, it means most everyone has heard me, or knows me. So I just enjoy my time here—shows, bikes, motorcycle club stuff. If it becomes more, I won’t complain. I also focus a lot of energy to real life— new album stuff, recording, bands, projects—it all keeps me busy. It’s always a balancing act, so I’m a multi-tasker to an extreme when it comes to music, SL, real life, guitars. The bike thing—that’s about ran its course. I’ve built over fifty virtual motorcycles. Most will go on Marketplace, and if they sell, they do.

To make a ‘living’ musically in SL first means defining ‘living.’ I’m uber happy with my life the way it is. I like more, but I settle easy because I’m in love and respected. Leilani absolutely loves what I do and supports it. There are things I want to do in life, and she gets it all. She even inspired my first love song!

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Please see the in-world edition of Sim Street Journal #14 with comparative and critical articles that add to this online content. Available in kiosks and at the Sim Street Journal SL Office (Innu 40, 36,1649) or download PDF here Sim Street Journal #14.
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INDEX for all contributors and articles
Sim Street Journal #1: Virtual Reveals Real
Sim Street Journal #2: The Old in the New
Sim Street Journal #3: Magicians of Meaning
Sim Street Journal #4: Telling Stories
Sim Street Journal #5: Champions of Expression
Sim Street Journal #6: Overlapping Realities
Sim Street Journal #7: Luck Created
Sim Street Journal #8: Facing the Inevitable
Sim Street Journal #9: Motivated Learning
Sim Street Journal #10: Serious Fun
Sim Street Journal #11: Fantasy Fulfillment
Sim Street Journal #12: Insights from Extremes
Sim Street Journal #13: Bridging Boundaries

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Liane Sebastian wears an editor’s hat, designer’s coat, and artist’s shoes.

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