Judge’s Notebook 1: Mistero Hifeng

Mistero Hifeng expresses how transcending borders begins when each individual tries to understand the passions within conflict.

Review by Eleanor Medier, judge, for the UWA 3D Art Competition, Transcending Borders, in Judge’s Notebook.


1- “I… io” by Mistero Hifeng

The best way to choose the best of anything is to study it, and then get away from it. I often sleep on the facts of what I have learned before writing about it. When visiting an exhibit, for example, I take it all in, and then get my mind on something else. The next day, without looking at notes or photos, I pause to recall. Whatever jumps into my memory first, whatever I find myself thinking about between thoughts, this is the strongest statement discovered.

Yet, when I left my first visit to the the UWA show, I even knew then, without my sleep-test, that the power of this sculpture spoke most to me. The chess board becomes a border to transcend. It is a battle zone! It is not clear whether the human figures are on opposing sides or the same side—which expresses the ambiguity of conflict. So often when conflict is analyzed, everyone wants and feels basically the same things. And most conflicts are of our own making, usually misunderstanding, yet can even erupt into violence.


Mistero’s emotionally charged work does not rely on color nor contrast in the usual sense. The segments pull the viewer in and every closeup is rewarded with exquisite craftsmanship. Why I relate most to this piece in the show certainly speaks to my psychology as a judge, as I tend towards the existential. This piece makes me think about relationships, perceptions, deceptions, and the aloneness of the human condition. We influence each other, but we must take responsibility for our reactions, deceptions, and illusions, all alone.

To read of the criteria that I developed to judge this show, a comparison of my top ten choices, and comments about my choices versus what did win (from combining the votes of 25 judges), please see the in-world edition. Each medium—the SL interactive magazine and this online presentation, each compliment the other, though are different. They use their medium to advantage, and continue to evolve through experimental publishing. Hopefully, readers will read both. Enjoy! —Eleanor Medier, critic


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(Please see “Judge’s Journal” in Sim Street Journal #13 in-world edition for a comparative analysis, including against the winners.)

Enjoy different, but related, issue versions: online and in-world (available at the Second Life® SSJ office (Innu 42, 35, 1649) or download PDF here Sim Street Journal #13
Back issues are available on MARKETPLACE.
— The in-world magazine has topics that relate to those who understand the virtual context, including photographs, parallel articles. It has tabs for information landmarks, and web links.
— The online magazine expresses what the virtual world offers the real one. It is a mirror that reflects parallel articles, hot topics, and provides more links.Contributions are encouraged if covering topics relevant to real world readers.

Please see the INDEX for all contributors and articles.


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Back issues are available on MARKETPLACE.

INDEX for all contributors and articles
Sim Street Journal #1: Virtual Reveals Real
Sim Street Journal #2: The Old in the New
Sim Street Journal #3: Magicians of Meaning
Sim Street Journal #4: Telling Stories
Sim Street Journal #5: Champions of Expression
Sim Street Journal #6: Overlapping Realities
Sim Street Journal #7: Luck Created
Sim Street Journal #8: Facing the Inevitable
Sim Street Journal #9: Motivated Learning
Sim Street Journal #10: Serious Fun
Sim Street Journal #11: Fantasy Fulfillment
Sim Street Journal #12: Insights from Extremes
Sim Street Journal #13: Bridging Boundaries

Contributions are encouraged if covering topics relevant to real world readers.
Comments and opinions are also encouraged: simstreetjournal@gmail.com

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Eleanor Medier (avatar of Liane Sebastian)

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Liane Sebastian wears an editor’s hat, designer’s coat, and artist’s shoes.

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© 2015 by Liane Sebastian/Eleanor Medier, Sim Street Journal.
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